Film & Previsualization
Use Ray 3.2 text-to-video to prototype story beats, test camera angles, and build shot references before production begins. Generate cinematic sequences at 1080p HDR in minutes.
Powered by Ray 3.2 · Frame-Level AI Video
Direct any frame. Finish every cut.
Ray 3.2 packs four production workflows into one model — text-to-video, image-to-video, video editing, and reframing. Get 1080p HDR output with up to 16 keyframes. No GPU, no installs.
Available through leading creative platforms
Ray 3.2 is Luma AI's most capable video model — built for directors, studios, and creative teams who need frame-level control over every shot in their pipeline.
Luma Ray 3.2 is an AI video generation model that supports four production workflows: text-to-video, image-to-video, video editing (Modify Video V2), and video reframing. What sets Ray 3.2 apart from earlier Ray models is multi-keyframe control — you can place up to 16 keyframes inside a single clip and tell the model exactly where motion lands, where lighting shifts, and where each story beat resolves.
Ray 3.2 outputs native 1080p HDR and 16-bit EXR frames, which drop directly into color grading and compositing pipelines without upscaling. Whether you work in film, advertising, gaming, or social content, Ray 3.2 is designed to fit the tools your team already runs.
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Place up to 16 keyframes inside a single Ray 3.2 clip. Direct exactly where the look shifts, where a performance lands, and how each beat resolves — frame by frame, not clip by clip.
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Ray 3.2 generates native 16-bit HDR color — not a post-process filter. Export as EXR in ACES2065-1 (AP0) color space, comp-ready for Nuke, DaVinci Resolve, and professional VFX pipelines.
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Generate from text, animate a still image, restyle existing footage with Ray 3.2 Modify Video V2, or reframe any clip to a new aspect ratio. One model covers the full production chain.
Ray 3.2 covers every stage of video creation — from generating new clips to editing footage you already have. Here's what each workflow does.
Write a detailed scene description and Ray 3.2 generates a cinematic video clip with accurate motion, camera behavior, and lighting. Works for trailers, ads, social content, and creative prototyping. No source footage required.
Upload a reference image and describe the motion, camera path, and emotional tone you want. Ray 3.2 animates the image into a cinematic clip while preserving the visual identity of your source. Ideal for concept art, character shots, and illustrated scenes.
Upload a clip, describe the visual change you want, and Ray 3.2 transforms it while preserving the original motion, timing, and scene structure. Swap environments, change outfits, restyle lighting — the actor's performance stays intact. Supports up to 20 seconds at 1080p.
Change the aspect ratio of any clip without cropping. Ray 3.2 Reframe fills newly exposed canvas areas with scene-consistent, prompt-guided content that matches the original mood, lighting, and environment. Turn a 16:9 cinematic shot into a 9:16 vertical in minutes.
Beyond the four core workflows, Ray 3.2 handles the most demanding visual production tasks.
Set up to 16 keyframes across a single clip. Direct the exact moments where motion shifts, lighting changes, or the story resolves.
Transfer full facial expressions across shots. Tracks up to 8 faces simultaneously with skeletal pose and posture accuracy.
Extract motion from any source clip and apply it to new characters, objects, or scenes — preserving choreography and camera dynamics.
Transform people into entirely new characters — different appearance, costume, species — while the performance carries through unchanged.
Swap the setting of any scene — location, season, lighting, world — without rebuilding the shot from scratch.
Change the time of day, mood, or light source across an entire clip while keeping motion and subject intact.
Modify the product in an existing scene for different SKUs, seasonal variants, or market-specific campaigns — no reshoot needed.
Create market-specific video variants from one master clip — different settings, talent, or cultural context — at scale.
Ray 3.2 outputs drop cleanly into the timelines and compositing tools your team already uses.
Real 1080p — no upscaling. Available across all four Ray 3.2 workflows.
16-bit color generated by the model — not post-processed. Vivid, accurate, gradeable from the first render.
Export as EXR in ACES2065-1 (AP0) color space. Comp-ready for Nuke, DaVinci, and professional VFX pipelines.
Modify Video supports up to 20s at 24fps. T2V and I2V generate 5s or 10s native clips.
Up to 16 keyframes per clip for both Modify Video and Image-to-Video workflows.
Ray 3.2 is available via the Luma API. Integrate any workflow directly into your tools, pipelines, and production software.
Ray 3.2 works across industries where video quality and directorial control actually matter.
Use Ray 3.2 text-to-video to prototype story beats, test camera angles, and build shot references before production begins. Generate cinematic sequences at 1080p HDR in minutes.
Build product videos, mood-driven commercial concepts, and market-specific variants using Ray 3.2 video editing and campaign localization — without reshooting every SKU or market.
Animate concept art and character illustrations with Ray 3.2 image-to-video. Prototype cinematic cutscenes, creature animations, and environmental effects for pitching and pre-production.
Generate short-form vertical clips, reframe existing footage with Ray 3.2 Video Reframing, and produce platform-native content for TikTok, Reels, and Shorts at speed.
Export Ray 3.2 HDR renders as 16-bit EXR frames in ACES2065-1 color space — comp-ready for Nuke and DaVinci Resolve pipelines without additional conversion steps.
Integrate Ray 3.2 via the Luma API into existing production tools and automate video generation workflows at scale for clients in entertainment, fashion, and e-commerce.
Ray 3.2 builds directly on Ray 3 with meaningful production upgrades — not just performance tweaks.
| Feature | Ray 3.2 | Ray 3 / 3.14 | Earlier Models |
|---|---|---|---|
| Max Output Resolution | 1080p native | 1080p (3.14) | 720p / upscaled |
| Keyframe Control | Up to 16 keyframes | Start + end only | Start frame only |
| Modify Video (V2V) | V2 — up to 20s | V1 — shorter clips | Not available |
| Facial Performance Tracking | Up to 8 faces | Limited | Not supported |
| Native HDR + EXR Export | 16-bit, ACES AP0 | Yes (Ray 3) | No |
| Video Reframing | Custom positioning | Basic reframe | No |
| Text-to-Video | Yes | Yes | Yes |
| Image-to-Video | Yes | Yes | Yes |
Information from Luma AI official documentation as of June 2026. Subject to change with model updates.
Everything you need to know before you generate your first clip.